2 lb Gourd Machines
 
Junior 10 & under yrs Trebuchet – 5’ Throwing Axle max
Junior 10 & under yrs Catapult – 5’ Throwing Arm(s) max
Junior 10 & under yrs Torsion Catapult – 5’ Throwing Arm(s) max
Junior 10 & under yrs Air Canon – 5’ barrel length max
Junior 10 & under Theatrical
Youth 11-17 yrs Trebuchet – 5’ Throwing Axle max
Youth Catapult 11-17 yrs – 5’ Throwing Arm(s) max
Youth Air Canon – 5’ barrel length max
Youth Torsion Catapult 11-17 yrs – 5’ Throwing Arm(s) max
Adult Trebuchet – 5’ Throwing Axle max
Adult Catapult – 5’ Throwing Arm max
Adult Air – 5’ Barrel max
Adult Torsion Catapult – 5’ Throwing Arm(s) max
 
4lb Punkin Machines
 
Youth 11-17 yrs Trebuchet – no limit
Youth Catapult 11-17 yrs – no limit
Youth Torsion Catapult – no limit
Youth Air Canon – no limit
Youth Human Power – no limit
Youth Theatrical
 
8lb Punkin Machines (Adult Teams are 18 yrs and older)
 
Adult Trebuchet
Adult Catapult
Adult Adult Human Power
Adult Torsion Catapult
Adult Centrifical
Adult AirAdult Theatrical
 
2 lb Gourd Machines
 
Junior 10 & under yrs Trebuchet – 5’ Throwing Axle max
 
1. Projectile is maximum 2 lb Gourd.
2. Throwing axle measured from ground elevation to center of axle to be not higher than 5’.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of swinging, or fixed counterweights. They can be made of wood, metal, or plastic.
6. Machines may have adult assistance on the design and building.
7. Machines must be assembled, loaded, and fired by children of the proper age group under full adult supervision.
8. Cranking devices may cock the machine.
9. These machines require backstops.

Junior 10 & under yrs Catapult – 5’ Throwing Arm(s) max
 
1. Projectile is maximum 2 lb Gourd.
2. Throwing arm measured from base of release pin to base of throwing arm to be not longer than 5’.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of springs, cords, rubber, dead weights, or other mechanical means of creating a stored energy.
6. Machines may have adult assistance on the design and building.
7. Machines must be assembled, loaded, and fired by children of the proper age group under full adult supervision.
8. Cranking devices may cock the machine.
9. These machines require backstops.
 
Junior 10 & under yrs Torsion Catapult – 5’ Throwing Arm(s) max
 
1. Projectile is maximum 2 lb Gourd.
2. Throwing arm measured from base of release pin to base of throwing arm to be not longer than 5’.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of torsion springs, or cords that once wrapped around its axle (pivot point) will create a stored energy.
6. Machines may have adult assistance on the design and building.
7. Machines must be assembled, loaded, and fired by children of the proper age group under full adult supervision.
8. Cranking devices may cock the machine.
9. These machines require backstops.
 
Junior 10 & under yrs Air Canon – 5’ barrel length max
 
1. Projectile is maximum 2 lb Gourd.
2. Barrell length measured from bottom of breech to muzzle to be not longer than 5’.
3. No part of the machine shall cross the firing line
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. No explosives are allowed! "Compressed air only”.
6. Machines may have adult assistance on the design and building.
7. Machines must be assembled, loaded, and chunked by children of the proper age group under full adult supervision. Pumpkin must be loaded before pressurizing tanks, and Official must see you load it
8. Pressure Airline needs a check valve near the machine end.
9. Any machine that shoots out of the field of play will be allowed 3 hours to have spotters locate Pumpkin. The field of play is defined as not being in the woods. If it is spotted up to the wood line it is considered in the field. If in the field of play you will not need the 3 hours location time. (SEE GENERAL RULES NUMBER 6).
 
Junior 10 & under Theatrical
 
1. Pumpkins can weigh anything you want them to weigh.
2. Pumpkin must leave the machine intact. (To stay with the theme).
3. No part of the machine shall cross the firing line.
4. Wadding sounds like fun for this class must look great (you are responsible for cleanup).
5. Age limit 10 and under yrs.
6. Machines limited to chunkin 100' or less. (Distance is not the goal; ability to ham it up is the goal).
7. Teams will be judged on the show, each team can hold as many shows per day that they wish to perform.
8. The selected NJ Hurl judges will set judging times
.
 
 
Youth 11-17 yrs Trebuchet – 5’ Throwing Axle max
 
1. Projectile is maximum 2 lb Gourd.
2. Throwing axle measured from ground elevation to center of axle to be not higher than 5’.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of swinging, or fixed counterweights. They can be made of wood, metal, or plastic.
6. Machines may have adult assistance on the design and building.
7. Machines must be assembled, loaded, and fired by youth of the proper age group under full adult supervision.
8. Cranking devices may cock the machine.
9. These machines require backstops.
 
Youth Catapult 11-17 yrs – 5’ Throwing Arm(s) max
 
1. Projectile is maximum 2 lb Gourd.
2. Throwing arm measured from base of release pin to base of throwing arm to be not longer than 5’.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of springs, cords, rubber, dead weights, or other mechanical means of creating a stored energy.
6. Machines may have adult assistance on the design and building.
7. Machines must be assembled, loaded, and fired by youth of the proper age group under full adult supervision.
8. Cranking devices may cock the machine.
9. These machines require backstops.
 
Youth Air Canon 11-17yrs – 5’ barrel length max
 
1. Projectile is maximum 2 lb Gourd.
2. Barrell length measured from bottom of breech to muzzle to be not longer than 5’.
3. No part of the machine shall cross the firing line
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. No explosives are allowed! "Compressed air only”.
6. Machines may have adult assistance on the design and building.
7. Machines must be assembled, loaded, and chunked by youth of the proper age group under full adult supervision. Pumpkin must be loaded before pressurizing tanks, and Official must see you load it
8. Pressure Airline needs a check valve near the machine end.
9. Any machine that shoots out of the field of play will be allowed 3 hours to have spotters locate Pumpkin. The field of play is defined as not being in the woods. If it is spotted up to the wood line it is considered in the field. If in the field of play you will not need the 3 hours location time. (SEE GENERAL RULES NUMBER 6).
 
Youth Torsion Catapult 11-17 yrs – 5’ Throwing Arm(s) max
 
1. Projectile is maximum 2 lb Gourd.
2. Throwing arm measured from base of release pin to base of throwing arm to be not longer than 5’.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of springs, cords, rubber, dead weights, or other mechanical means of creating a stored energy.
6. Machines may have adult assistance on the design and building.
7. Machines must be assembled, loaded, and fired by youth of the proper age group under full adult supervision.
8. Cranking devices may cock the machine.
9. These machines require backstops.
 
Adult Trebuchet – 5’ Throwing Axle max
 
1. Projectile is maximum 2 lb Gourd.
2. Throwing axle measured from ground elevation to center of axle to be not higher than 5’.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of swinging, or fixed counterweights. They can be made of wood, metal, or plastic.
6. Machines may have adult assistance on the design and building.
7. Cranking devices may cock the machine.
8. These machines require backstops.
 
Adult Catapult – 5’ Throwing Arm(s) max
 
1. Projectile is maximum 2 lb Gourd.
2. Throwing arm measured from base of release pin to base of throwing arm to be not longer than 5’.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of springs, cords, rubber, dead weights, or other mechanical means of creating a stored energy.
6. Machines may have adult assistance on the design and building.
7. Cranking devices may cock the machine.
8. These machines require backstops.
 
Adult Air – 5’ Barrel max
 
1. Projectile is maximum 2 lb Gourd.
2. Barrell length measured from bottom of breech to muzzle to be not longer than 5’.
3. No part of the machine shall cross the firing line
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. No explosives are allowed! "Compressed air only”.
6. Machines may have adult assistance on the design and building.
7. Pumpkin must be loaded before pressurizing tanks, and Official must see you load it
8. Pressure Airline needs a check valve near the machine end.
9. Any machine that shoots out of the field of play will be allowed 3 hours to have spotters locate Pumpkin. The field of play is defined as not being in the woods. If it is spotted up to the wood line it is considered in the field. If in the field of play you will not need the 3 hours location time. (SEE GENERAL RULES NUMBER 6).
 
Adult Torsion Catapult – 5’ Throwing Arm(s) max
 
1. Projectile is maximum 2 lb Gourd.
2. Throwing arm measured from base of release pin to base of throwing arm to be not longer than 5’.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of torsion springs, or cords that once wrapped around its axle (pivot point) will create a stored energy.
6. Machines may have adult assistance on the design and building.
7. Cranking devices may cock the machine.
8. These machines require backstops.
 
4lb Punkin Machines
 
Youth 11-17 yrs Trebuchet – no limit
 
1. Pumpkins must weigh no less than 4 pounds.
2. Pumpkin must leave the machine intact.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of swinging, or fixed counterweights. They can be made of wood, metal, or plastic.
6. Machines may have adult assistance on the design and building.
7. Machines must be assembled, loaded, and fired by youth of the proper age group under full adult supervision.
8. Motorized winches and/ or other cranking devices may cock the machine.
9. These Machines require Back Stops.
10. Any machine that shoots out of the field of play will be allowed 3 hours to have spotters locate Pumpkin. The field of play is defined as not being in the woods. If it is spotted up to the wood line it is considered in the field. If in the field of play you will not need the 3 hours location time. (SEE GENERAL RULES NUMBER 6)
 
Youth Catapult 11-17 yrs – no limit
 
1. Pumpkins must weigh no less than 4 pounds.
2. Pumpkin must leave the machine intact.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of springs, cords, rubber, dead weights, or other mechanical means of creating a stored energy.
6. Motorized winches and/ or other cranking devices may cock the machine.
7. Machines may have adult assistance on the design and building.
8. Machines must be assembled, loaded, and chunked by youth of the proper age group under full adult supervision.

9. These machines need a backstop.
10. Any machine that shoots out of the field of play will be allowed 3 hours to have spotters locate Pumpkin. The field of play is defined as not being in the woods. If it is spotted up to the wood line it is considered in the field. If in the field of play you will not need the 3 hours location time. (SEE GENERAL RULES NUMBER 6).
 
Youth Torsion Catapult – no limit
 
1. Pumpkins must weigh no less than 4 pounds.
2. Pumpkin must leave the machine intact.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of torsion springs, or cords that once wrapped around its axle (pivot point) will create a stored energy.
6. Motorized winches and/ or other cranking devices may cock the machine.
7. Machines may have adult assistance on the design and building.
8. Machines must be assembled, loaded, and chunked by youth of the proper age group under full adult supervision.
9. These machines need a back stop.
10. Any machine that shoots out of the field of play will be allowed 3 hours to have spotters locate Pumpkin. The field of play is defined as not being in the woods. If it is spotted up to the wood line it is considered in the field. If in the field of play you will not need the 3 hours location time. (SEE GENERAL RULES NUMBER 6).
 
Youth Air Canon – no limit
 
1. Pumpkins must weigh no less than 4lbs.
2. Pumpkin must leave the machine intact.
3. No part of the machine shall cross the firing line
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. No explosives are allowed! "Compressed air only”.
6. Machines may have adult assistance on the design and building.
7. Machines must be assembled, loaded, and chunked by youth of the proper age group under full adult supervision. Pumpkin must be loaded before pressurizing tanks, and Official must see you load it
8. Pressure Airline needs a check valve near the machine end.
9. Any machine that shoots out of the field of play will be allowed 3 hours to have spotters locate Pumpkin. The field of play is defined as not being in the woods. If it is spotted up to the wood line it is considered in the field. If in the field of play you will not need the 3 hours location time. (SEE GENERAL RULES NUMBER 6).
 
Youth Human Power – no limit
 
1. Pumpkins must weigh no less than 4 pounds.
2. Pumpkin must leave the machine intact.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter)
5. Machines can use any kind of stored energy that can be stored by a single person in two minutes. (Energy must be stored by the power of this one person, not by other means).
6. Contestants shall be given a maximum of (2) two minutes from the start of cocking their machine until fully cocked and locked for safety. (This does not include the three (3) minute rule for being ready to fire)
7. Machines may have adult assistance on the design and building.
8. Machines must be assembled, loaded, and fired by youth of the proper age group under full adult supervision.
9. Some may require Backstops due to the type of machine.
Note: Human power machines will be allowed the time to cock plus time to secure and fire. The cocking time will be limited to 2 minutes. Secure and fire time is three (3) minutes like all machines.
 
Youth Theatrical
 
1. Pumpkins can weigh anything you want them to weigh.
2. Pumpkin must leave the machine intact. (To stay with the theme).
3. No part of the machine shall cross the firing line.
4. Wadding sounds like fun for this class must look great (you are responsible for cleanup).
5. Age limit 11-17yrs.
6. Machines limited to chunkin 100' or less. (Distance is not the goal; ability to ham it up is the goal).
7. Teams will be judged on the show, each team can hold as many shows per day that they wish to perform.
8. The selected NJ Hurl judges will set judging times
.
 
8lb Punkin Machines (Adult Teams are 18 yrs and older)
 
Adult Trebuchet
 
1. Pumpkins must weigh between 8 & 10 pounds.
2. Pumpkin must leave the machine intact.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of swinging, or fixed counterweights. They can be made of wood, metal, or plastic.
6. Motorized winches and/ or other cranking devices may cock the machine.
7. These machines require backstops.
8. Any machine that shoots out of the field of play will have that shot counted as pie. The field of play is defined as being on the airfield proper. (SEE GENERAL RULES NUMBER 6).
 
 
Adult Catapult
 
1. Pumpkins must weigh between 8 & 10 pounds
2. Pumpkin must leave the machine intact.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of springs, cords, rubber, dead weights, or other mechanical means of creating a stored energy.
6. Motorized winches and/ or other cranking devices may cock the machine.
7. These machines require backstops.
8. Any machine that shoots out of the field of play will have that shot counted as pie. The field of play is defined as being on the airfield proper. (SEE GENERAL RULES NUMBER 6).
 
Adult Adult Human Power
 
1. Pumpkins must weigh between 8 & 10 pounds.
2. Pumpkin must leave the machine intact.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machines can use any kind of stored energy that can be stored by a single person in two minutes. (Energy must be stored by the power of this one person, not by other means).
6. Contestants shall be given a maximum of (2) two minutes from the start of cocking their machine until fully cocked and locked for safety. (This does not include the three (3) minute rule for being ready to fire).
7. Some may require backstops due to the type of machine.
8. Any machine that shoots out of the field of play will have that shot counted as pie. The field of play is defined as being on the airfield proper. (SEE GENERAL RULES NUMBER 6).
Note: Human power machines will be allowed time to cock plus time to secure and fire. The cocking time will be limited to 2 minutes. Secure and fire time is (3) minutes like all machines.
 
Adult Torsion Catapult
 
1. Pumpkins must weigh between 8 & 10 pounds.
2. Pumpkin must leave the machine intact.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. Machine shall consist of torsion springs, or cords that once wrapped around its axle (pivot point) will create a stored energy.
6. Motorized winches and/ or other cranking devices may cock the machine.
7. These machines require backstops.
8. Any machine that shoots out of the field of play will have that shot counted as pie. The field of play is defined as being on the airfield proper. (SEE GENERAL RULES NUMBER 6).
 
Adult Centrifical
 
1. Pumpkins must weigh between 8 & 10 pounds.
2. Pumpkin must leave the machine intact.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter)
5. Machines shall spin at least 1 revolution before chunkin.
6. These Machines require Back Stops.
7. Any machine that shoots out of the field of play will have that shot counted as pie. The field of play is defined as being on the airfield proper. (SEE GENERAL RULES NUMBER 6).
8. Note: Centrifugal machines are any machines that spin the pumpkin more than 1 full revolution.
 
Adult Air
 
1. Top machine with the longest distance win this class. Pumpkins must weigh minimum 8 pounds. No upper limit.
2. Pumpkin must leave the machine intact.
3. No part of the machine shall cross the firing line.
4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter).
5. No explosives are allowed! "Compressed air only.
6. Pumpkin must be loaded before Pressurizing tanks, and Official must see you load it
7. Pressure Air Lines must have a Check Valve near the machine end of line
8. Any machine that shoots out of the field of play will have that shot counted as pie. The field of play is defined as being on the airfield proper. (SEE GENERAL RULES NUMBER 6).
 
Adult Theatrical
 
1. Pumpkins can weigh anything you want them to weigh.
2. Pumpkin must leave the machine intact. (To stay with the theme).
3. No part of the machine shall cross the firing line.
4. Wadding sounds like fun for this class must look great (you are responsible for cleanup).
5. No age limit.
6. Machines limited to chunkin 100' or less. (Distance is not the goal; ability to ham it up is the goal).
7. Teams will be judged on the show, each team can hold as many shows per day that they wish to perform.
8. The selected NJ Hurl judges will set judging times
.